UI Antipatterns: Hinting instead of acting
I’m going to explore more mobile UI antipatterns, starting with what I call “hinting instead of acting”. This is when a UI hints at the proper action a user should have taken, rather than just doing what the user expects.

I love the Google Maps app on iOS (huzzah for public transit directions!), but it employed this antipattern when it launched. When you touched a pin on the map, it caused the bottom of the screen to bounce, hinting that you should swipe upwards to get directions and other options. Why not just open the panel when a user touches the pin?










